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- A~0n “^0” is a hazard; it must be played in your opponent’s battle window.
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- A~0n “^0” is a remedy; it must be played in your battle window.
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- A~0n “^0” is a safety; it must be played in your safety window.
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- Distance cards can only be played in your mileage window.
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- You cannot play a hazard while your opponent is not moving.
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- Your opponent’s “^1” safety protects him against a~0n “^0”.
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- There is no hazard to fix.
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- A~0n “^0” does not fix a~1n “^1”; you need a~2n “^2”.
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- You can’t play distance cards while not moving.
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- You are already moving.
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- That would exceed the 700 mile race limit.
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- That would exceed the 1000 mile race limit.
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- Over speed limit. 25 & 50 miles only.
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- Your opponent’s speed is already limited.
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- You cannot play more than two 200-mile cards per hand.
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- The hand is finished. Click on the draw pile to deal another hand.
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- You can’t play that card, because it isn’t in your hand.
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- Your speed isn’t limited.
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- I’m extending the race to 1000 miles.
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- I’m not extending the race.
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